Quick Update

I thought I’d post a quick update…

  • All of the mainline track on the lower level is now powered, including the helix block leading down to “North Staging”.
  • All of the turnouts on the lower level now are powered and running via throttle commands.
  • Some bad news is that I had a DS64 on the upper level actually “fry” on me. I have been doing troubleshooting and asking various experts, but I still do not know exactly what caused it. So I need to send it in to be repaired so that means no turnout control for the switches around Champaign yard for a month or more…

    Here’s the key things I can think of that need to be done before I could have a dry run op session.

  • Add pushbutton control to select turnouts on lower level- make facia panels for them
  • Lay remaining track in “North Staging” including ladder at far end.
  • Run leads and power remainder of “North Staging”
  • Install Tortoises in North Stating
  • Install plywood base in “Calumet/Chicago” area of lower level and lay that track and power it (this block is not detected and all turnouts will be hand throws so it will be a bit simpler)
  • Intall facia on lower level
  • Evaluate car inventory; do QA on them
  • Evaluate loco inventory; may need to install a few more decoders
  • I’m sure I’m missing things, and that sounds like a lot to do… Time to get back to work!

    Leave a Reply

    You must be logged in to post a comment.