I thought I’d post a quick update…
All of the mainline track on the lower level is now powered, including the helix block leading down to “North Staging”.
All of the turnouts on the lower level now are powered and running via throttle commands.
Some bad news is that I had a DS64 on the upper level actually “fry” on me. I have been doing troubleshooting and asking various experts, but I still do not know exactly what caused it. So I need to send it in to be repaired so that means no turnout control for the switches around Champaign yard for a month or more…
Here’s the key things I can think of that need to be done before I could have a dry run op session.
Add pushbutton control to select turnouts on lower level- make facia panels for them
Lay remaining track in “North Staging” including ladder at far end.
Run leads and power remainder of “North Staging”
Install Tortoises in North Stating
Install plywood base in “Calumet/Chicago” area of lower level and lay that track and power it (this block is not detected and all turnouts will be hand throws so it will be a bit simpler)
Intall facia on lower level
Evaluate car inventory; do QA on them
Evaluate loco inventory; may need to install a few more decoders
I’m sure I’m missing things, and that sounds like a lot to do… Time to get back to work!
This entry was posted
on Thursday, January 29th, 2009 at 9:24 am and is filed under Construction.
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